skeledance/plugin/contents/ui
ltadeu6 1957fda57e
perf: reduce GC pressure in render loops
- Pre-compute star RGB components to avoid 3 string.replace() calls per
  star per frame (~40K string allocs/sec eliminated)
- Cache floor gradient object; rebuild only on canvas resize
- Batch CAVA bar DOM updates through requestAnimationFrame so SSE events
  never trigger mid-frame style mutations

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-07 13:07:33 -03:00
..
cava-server.py Fix SSE server blocking: use ThreadingHTTPServer 2026-06-07 09:55:59 -03:00
cava-start.sh Fix duplicate CAVA instances via lockfile 2026-06-07 09:43:40 -03:00
cava.conf Add real-time CAVA audio visualizer for VU bars 2026-06-07 09:35:35 -03:00
dancer.html perf: reduce GC pressure in render loops 2026-06-07 13:07:33 -03:00
main.qml chore: remove debug console logging 2026-06-07 10:45:58 -03:00
skeleton2.apng Replace CSS robot with animated character switcher 2026-06-07 08:59:29 -03:00
skeleton3.apng feat: skeleton3.apng at 25fps (midpoint between 33 and 16.7) 2026-06-07 12:59:05 -03:00
skeleton4.apng Replace CSS robot with animated character switcher 2026-06-07 08:59:29 -03:00
skeleton5.apng Replace CSS robot with animated character switcher 2026-06-07 08:59:29 -03:00
skeleton6.apng Replace CSS robot with animated character switcher 2026-06-07 08:59:29 -03:00