- Pre-compute star RGB components to avoid 3 string.replace() calls per star per frame (~40K string allocs/sec eliminated) - Cache floor gradient object; rebuild only on canvas resize - Batch CAVA bar DOM updates through requestAnimationFrame so SSE events never trigger mid-frame style mutations Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| cava-server.py | ||
| cava-start.sh | ||
| cava.conf | ||
| dancer.html | ||
| main.qml | ||
| skeleton2.apng | ||
| skeleton3.apng | ||
| skeleton4.apng | ||
| skeleton5.apng | ||
| skeleton6.apng | ||