Commit graph

2 commits

Author SHA1 Message Date
vini
aa832727da Lighten gravestone to keep the asset's original shading
The first tint crushed the PNG into the same dark slate as the old CSS
stone. Now only a subtle cool cast is applied so chips, pocks and the
3D side read clearly; moss overlay softened and engraving darkened for
contrast on the lighter stone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015HtPHsTnDcLVSCiF5FGHZj
2026-07-19 21:56:58 -03:00
vini
1338879e1d Use CC0 tileset gravestone PNG instead of CSS-drawn stone
Stone extracted from OpenGameArt's 'Free Graveyard Platformer Tileset'
(CC0) vector sheet, rendered at high res and tinted slate-purple to
match the gothic palette. Moss overlay is now masked by the stone's own
silhouette; skull and R.I.P. engraving stay as overlays.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015HtPHsTnDcLVSCiF5FGHZj
2026-07-19 21:55:35 -03:00